version=11;
class Mission
{
	randomSeed=2496003;
	class Intel
	{
		hour=8;
	};
	class Groups
	{
		items=3;
		class Item0
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={9603.140625,29.834999,3425.626221};
					azimut=169.960007;
					id=0;
					side="WEST";
					vehicle="SoldierWLAW";
					player="PLAYER COMMANDER";
					leader=1;
					skill=0.600000;
				};
			};
		};
		class Item1
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={9693.721680,29.834999,3343.094727};
					id=4;
					side="WEST";
					vehicle="SoldierWB";
					leader=1;
					skill=0.600000;
					init="this exec {Hitpoints.sqs}; this setunitpos ""down""";
				};
			};
		};
		class Item2
		{
			side="WEST";
			class Vehicles
			{
				items=1;
				class Item0
				{
					position[]={9541.869141,29.834999,3560.564697};
					id=15;
					side="WEST";
					vehicle="M1Abrams";
					leader=1;
					skill=0.600000;
					init="this allowdammage false; this exec {CreateShell.sqs}";
				};
			};
			class Waypoints
			{
				items=4;
				class Item0
				{
					position[]={9667.923828,29.834999,3579.091064};
					speed="FULL";
					combat="COMBAT";
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item1
				{
					position[]={9604.373047,29.834999,3644.510254};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item2
				{
					position[]={9527.738281,29.834999,3554.168945};
					class Effects
					{
					};
					showWP="NEVER";
				};
				class Item3
				{
					position[]={9667.923828,29.834999,3577.221191};
					type="CYCLE";
					class Effects
					{
					};
					showWP="NEVER";
				};
			};
		};
	};
	class Vehicles
	{
		items=13;
		class Item0
		{
			position[]={9505.489258,29.834999,3340.690186};
			id=1;
			side="EMPTY";
			vehicle="Jeep";
			skill=0.600000;
			init="[this, 0] exec {setvectorup.sqs}";
		};
		class Item1
		{
			position[]={9668.561523,29.834999,3342.954102};
			id=2;
			side="EMPTY";
			vehicle="T80";
			skill=0.600000;
			init="this exec {Hitpoints.sqs}";
		};
		class Item2
		{
			position[]={9683.308594,29.834999,3341.974609};
			id=3;
			side="EMPTY";
			vehicle="UH60";
			skill=0.600000;
			init="this exec {Hitpoints.sqs}";
		};
		class Item3
		{
			position[]={9516.316406,29.834999,3341.129150};
			id=5;
			side="EMPTY";
			vehicle="Jeep";
			skill=0.600000;
			init="[this, 2] exec {setvectorup.sqs}";
		};
		class Item4
		{
			position[]={9547.172852,29.834999,3341.050781};
			id=6;
			side="EMPTY";
			vehicle="Jeep";
			skill=0.600000;
			init="[this, 0] exec {setvectordir.sqs}";
		};
		class Item5
		{
			position[]={9557.063477,29.834999,3341.493408};
			id=7;
			side="EMPTY";
			vehicle="Jeep";
			skill=0.600000;
			init="[this, 1] exec {setvectordir.sqs}";
		};
		class Item6
		{
			position[]={9719.879883,29.834999,3344.592285};
			id=8;
			side="EMPTY";
			vehicle="SkodaGreen";
			skill=0.600000;
			init="this exec {Plate.sqs}";
		};
		class Item7
		{
			position[]={9606.989258,29.834999,3342.639648};
			id=9;
			side="EMPTY";
			vehicle="Jeep";
			skill=0.600000;
			init="[this, 0, 1] exec {setvectordirandup.sqs}";
		};
		class Item8
		{
			position[]={9631.535156,29.834999,3342.307617};
			id=10;
			side="EMPTY";
			vehicle="Jeep";
			skill=0.600000;
			init="[this, 1, 0] exec {setvectordirandup.sqs}";
		};
		class Item9
		{
			position[]={9642.270508,29.834999,3342.962402};
			id=11;
			side="EMPTY";
			vehicle="Jeep";
			skill=0.600000;
			init="[this, 2, 0] exec {setvectordirandup.sqs}";
		};
		class Item10
		{
			position[]={9584.274414,29.834999,3342.092285};
			id=12;
			side="EMPTY";
			vehicle="Jeep";
			skill=0.600000;
			init="[this, 2, 1] exec {setvectordirandup.sqs}";
		};
		class Item11
		{
			position[]={9617.460938,29.834999,3341.888916};
			id=13;
			side="EMPTY";
			vehicle="Jeep";
			skill=0.600000;
			init="[this, 0, 2] exec {setvectordirandup.sqs}";
		};
		class Item12
		{
			position[]={9593.700195,29.834999,3343.008545};
			id=14;
			side="EMPTY";
			vehicle="Jeep";
			skill=0.600000;
			init="[this, 1, 2] exec {setvectordirandup.sqs}";
		};
	};
	class Sensors
	{
		items=1;
		class Item0
		{
			position[]={9801.298828,29.834999,3449.163086};
			activationBy="ALPHA";
			repeating=1;
			age="UNKNOWN";
			expActiv="player exec {camera.sqs}; showCinemaBorder false";
			class Effects
			{
			};
		};
	};
};
class Intro
{
	randomSeed=4631555;
	class Intel
	{
	};
};
class OutroWin
{
	randomSeed=12706819;
	class Intel
	{
	};
};
class OutroLoose
{
	randomSeed=10650115;
	class Intel
	{
	};
};
